Description: For a tool that is just starting out, Maverick has gone ahead to become something that artists and CAD content creators would love to work with. From simple shading, material creation, lighting and rendering, to complex material and shading creations, Maverick has everything for you to start creating that next amazing looking model.
Standalone renderer and object visualizer
The guys at RandomControl released Maverick in two flavors. They decided to have the app split into an Indie version and a Studio version. The difference is that the Studio version provides more when it comes to working with products from AutoCAD or Rhino. Therefore, Indie, which is the baby brother of Studio, is targeted towards artists who just want to move their files from whatever software they are using and render them directly in the Maverick.
Although it does not support animation right now, they are working towards adding that feature, along with autonomous handling of UVs and stickers, which will expand the program’s capabilities even more.
Rendering and previewing is interactive by default
Something that most people will enjoy when using this application is the fact that you can import your 3D model in standard supported formats, such as STEP, IGES or OBJ, providing full layer and hierarchy support.
It also has one-click support for three different types of 3D modeling tools, which are Zbrush, Substance Painter and Substance Designer. This feature is extremely useful, especially if you want to quickly see how your render looks or just want to render your files directly.
More than enough features for everyone
The Maverick tool, in itself, is something that would help you even if you are an artist, a video game designer, or an engineer with its insane lighting mixer and as many plugins as you want, providing you full control over how the render will look.