Hey! I am a big fan of “Wolfenstein 3D” and John Romero. I made this game to show my respect to them. I have collected and studied a lot of videos and articles of John Romero, learned a lot about game design concepts, and applied them to my game. For example, horseshoe-shaped game level design.
- 27 well-designed game levels
- 17 kinds of ferocious enemies
- 10 kinds of expected supplies
- 8 kinds of weapons with distinctive features
- 3 exciting BOSS battles
- Nearly 100 tricky secret locations
- Move – WASD
- Fast Move – Shift + WASD
- Switch Weapons – 1～6
- Grenade – G
- Da Dao – With the strongest attack power! For close fight only.
- Pistol – Better than nothing for a while if there are no other long-range weapons.
- Shotgun – As an Old School FPS, how can there be no shotgun?
- Rifle – One shot one kill!
- Submachine gun – pit-a-pat!
- Heavy machine guns – good spread!
- Grenade – Boom!
- Oil drum – Boom! Boom! Boom!
TipTry to find all the secret locations and you will get many surprises. This is not difficult, because the locations are all marked on the compass.
Genre: Action, Adventure, Indie